修复审查发现的自动赛与状态机问题
- rotater 开机默认按收拢姿态归零(assumeZeroedOnBoot,可关), 否则自动赛无人能按归零键,收球和射击被未归零保护永久拦下 - 预装球开机默认持球(assumePreloadedAtBoot,可关), 否则自动赛第一发被 hasNote 门控拦死 - 新增操作员 X 键运行时翻转持球状态,纠正无传感器推断的失真 - 进入禁用前结算持球推断:SHOOTING 中被禁用视为球已射出, INDEXING 中被禁用视为球已入传送带 - 未归零被拦下的 intake 转射击不再误置持球 - CLEANUP 结束不再强写 wantedState=IDLE,清理窗口内重按射击键不会被吞 - 机构请求按键加 teleop 门控,防止自动赛误触取消 PathPlanner 自动程序 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01YTEBmjtkz1ouCmn5yytFti
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@@ -23,7 +23,8 @@ public class ConveyorSubsystem extends SubsystemBase {
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private final NetworkTable table = NetworkTableInstance.getDefault().getTable("Conveyor");
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private double voltage = 0.0;
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private boolean notePresent = false;
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// 开局带预装球时默认持球,否则自动赛第一发会被 hasNote 门控拦死。
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private boolean notePresent = Constants.Superstructure.assumePreloadedAtBoot;
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public ConveyorSubsystem() {
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mainConveyor = new TalonFX(Constants.Conveyor.mainConveyorID);
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