季后赛重构:补完 Superstructure 状态机与射击门控

- Superstructure 增加 INDEXING/HOLDING_NOTE 状态,实现完整状态流转:
  DEPLOYING_INTAKE -> INTAKING -> INDEXING -> HOLDING_NOTE ->
  SPINNING_UP -> AIMING -> READY_TO_SHOOT -> SHOOTING -> CLEANUP
- canShoot 门控补全:atSpeed && isAimed && rotaterAtGoal && hasNote && 底盘近静止
  (hasNote/静止门控均可在 Constants 中旁路)
- 无传感器持球跟踪:INDEXING 完成置位、射击/EJECT 后清空,
  未归零被拦下的 intake 不会误置持球
- DriveControls 在既有 hub 方位角计算处同步 setTargetHeading,
  使 isAimed 门控与 AutoAimming 实际瞄准同源;自动阶段经 pushDistanceData 保持更新
- 移除 Superstructure 基于 limelight tx 的瞄准更新(符号错误且无目标时滞留旧值)
- 背板回零命令下沉到 ShooterSubsystem,OperatorControls 不再直接操作电机
- ShooterSubsystem 清理旧别名与闭环遗留接口,背板独立控制请求
- 射表改为 InterpolatingDoubleTreeMap(Constants.Shooter.flywheelRpsByDistance)
- IntakeRotater:未归零时 atGoal 一律 false,新增 blockedByNotZeroed 遥测;
  atGoal 容差改为非零占位值
- 修复 gradlew 缺少可执行权限

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01YTEBmjtkz1ouCmn5yytFti
This commit is contained in:
Claude
2026-07-04 12:19:50 +00:00
parent 3c5d17b527
commit 6264ef0762
11 changed files with 288 additions and 158 deletions
+24 -1
View File
@@ -3,6 +3,7 @@ package frc.robot;
import com.ctre.phoenix6.configs.Slot0Configs;
import edu.wpi.first.math.geometry.Pose2d;
import edu.wpi.first.math.geometry.Rotation2d;
import edu.wpi.first.math.interpolation.InterpolatingDoubleTreeMap;
public final class Constants {
private Constants() {}
@@ -33,6 +34,16 @@ public final class Constants {
public static final double flywheelSpeedToleranceRps = 5.0;
public static final double defaultFlywheelTargetRps = 64.0;
// 距离(米) -> 飞轮转速(RPS) 射表。当前为占位点;
// 真车试射后按实测数据加点即可,查表自动线性插值并在两端取边界值。
public static final InterpolatingDoubleTreeMap flywheelRpsByDistance = new InterpolatingDoubleTreeMap();
static {
flywheelRpsByDistance.put(1.2, 58.8);
flywheelRpsByDistance.put(2.5, 64.0);
flywheelRpsByDistance.put(3.5, 68.0);
flywheelRpsByDistance.put(5.0, 74.0);
}
public static final double conveyorSpeed = 150;
public static final double conveyorSpeedForAuto = 10;
@@ -143,7 +154,9 @@ public final class Constants {
.withKV(0.00).withKA(0.00).withKS(0.00);
public static final double IntakeGetterSpeedforAuto = 0.5;
public static final double positionToleranceRotations = 0.00;
// atGoal 判定容差。为 0 会导致 atGoal 永远为 false、射击门控永远不通过;
// 这里给出可用的占位值,真车调好位置闭环后再收紧。
public static final double positionToleranceRotations = 0.3;
}
public static class Conveyor {
@@ -161,5 +174,15 @@ public final class Constants {
public static final double shootTimeoutSeconds = 1.0;
public static final double aimToleranceDegrees = 1.5;
public static final double stationarySpeedToleranceMetersPerSecond = 0.5;
// 松开 intake 键后,INDEXING 状态继续收纳球的时长。
public static final double indexingSeconds = 0.5;
// 射击时背板的目标位置(外接编码器计数)。
public static final double backboardShootPosition = 175.0;
// 没有球检测传感器,持球状态由状态机跟踪推断。
// 若跟踪不可靠导致射击被卡,可临时置 false 旁路 hasNote 门控。
public static final boolean hasNoteGateEnabled = true;
// 射击门控是否要求底盘接近静止。
public static final boolean stationaryGateEnabled = true;
}
}