184 lines
8.1 KiB
Java
184 lines
8.1 KiB
Java
package frc.robot.controls;
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import edu.wpi.first.networktables.NetworkTable;
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import edu.wpi.first.networktables.NetworkTableInstance;
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import edu.wpi.first.wpilibj2.command.Command;
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import edu.wpi.first.wpilibj2.command.Commands;
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import edu.wpi.first.wpilibj2.command.button.CommandXboxController;
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import frc.robot.Constants;
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import frc.robot.RobotStatusManager;
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import frc.robot.subsystems.ShooterSubsystem;
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public class ShooterControls {
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private final ShooterSubsystem shooterSubsystem;
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private final CommandXboxController controller;
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private double flywheelSpeedOffset = 0.0;
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private double backboardPositionOffset = 0.0;
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private NetworkTable shooterControlTable;
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private final RobotStatusManager robotStatusManager;
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public ShooterControls(ShooterSubsystem shooterSubsystem, CommandXboxController controller,RobotStatusManager rsm) {
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this.shooterSubsystem = shooterSubsystem;
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this.controller = controller;
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this.robotStatusManager = rsm;
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shooterControlTable = NetworkTableInstance.getDefault().getTable("ShooterControl");
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}
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public Command defaultShooterCommand() {
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return Commands.run(() -> {
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switch (robotStatusManager.getStatus()) {
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case Stopped:
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shooterSubsystem.stopMotors();
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break;
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case AllTelop:
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case AutoAimming:
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double flywheelSpeed = 0;
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double backboardPosition = 0;
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double conveyorSpeed = 0;
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var x = shooterSubsystem.getDistance();
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flywheelSpeed = 0.6956596811733782*x*x*x*x*x*x*x-14.164408860183267*x*x*x*x*x*x+119.7115375240918*x*x*x*x*x-543.0984876677477*x*x*x*x+1425.1928543240738*x*x*x-2156.199296490315*x*x+1736.568139600292*x-516.097598057351;
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flywheelSpeed += flywheelSpeedOffset;
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backboardPosition = -122.11889023593778*x*x*x*x*x*x*x+2453.385583841308*x*x*x*x*x*x-20553.05413872581*x*x*x*x*x+92963.33175750206*x*x*x*x-244905.25916147238*x*x*x+375150.1363997868*x*x-308031.51715612336*x+104203.52690842684;
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backboardPosition += backboardPositionOffset;
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conveyorSpeed = Constants.Shooter.conveyorSpeed;
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if (controller.getRightTriggerAxis() < 0.1) {
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flywheelSpeed = 0;
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conveyorSpeed = 0;
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}
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// flywheelSpeed = calculateFlywheelSpeedOnlywithOffset(60);
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// double flywheelSpeed = calculateFlywheelSpeed(0);
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// double BackboardPosition = calculateBackboardPosition(0);
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shooterControlTable.getEntry("flywheelTargetSpeed").setDouble(flywheelSpeed);
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shooterControlTable.getEntry("conveyerTargetSpeed").setDouble(conveyorSpeed);
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shooterControlTable.getEntry("backboardTargetPosition").setDouble(backboardPosition);
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shooterSubsystem.setFlywheelSpeedByRPS(flywheelSpeed);
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shooterSubsystem.setConveyorSpeedByRPS(conveyorSpeed);
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shooterSubsystem.setBackboardPosition(backboardPosition);
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if(shooterSubsystem.isBackboardAtTarget()){
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shooterSubsystem.backboardMotor.set(0);
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}else{
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shooterSubsystem.outputBackboard();
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}
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break;
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case Climbing:
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case CrossingBump:
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case CrossingTrench:
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if(shooterSubsystem.getBackboardPosition() <= 20)
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shooterSubsystem.stopMotors();
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else{
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shooterSubsystem.setBackboardPosition(0);
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shooterSubsystem.outputBackboard();
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}
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break;
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}
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}, shooterSubsystem);
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}
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// public Command resetBackboardCommand(){
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// return
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// Commands.runOnce(()->{
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// shooterSubsystem.backboardMotor.set(-0.1);
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// shooterSubsystem.currentBackboardInalyzeMode = Mode.Inalyzing;}, shooterSubsystem)
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// .andThen(
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// Commands.waitSeconds(0.5))
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// .andThen(Commands.runOnce(()->{
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// shooterSubsystem.backboardMotor.set(0);
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// shooterSubsystem.backboardEncoder.reset();
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// shooterSubsystem.backboardPID.reset(0);}, shooterSubsystem))
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// .andThen(
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// Commands.waitSeconds(1))
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// .andThen(Commands.runOnce(()->{
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// shooterSubsystem.currentBackboardInalyzeMode = Mode.Inalyzed;}, shooterSubsystem));
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// }
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public void outputInfo(){
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double currentConveyorSpeed = shooterSubsystem.conveyorMotor.getVelocity().getValueAsDouble();
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double currentFlywheelSpeed = shooterSubsystem.flywheelMotorLeft.getVelocity().getValueAsDouble();
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double currentBackboardRate = shooterSubsystem.getBackboardPosition();
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System.out.println("Conveyor: " + currentConveyorSpeed + "\t Flywheel: " + currentFlywheelSpeed + "\t Backboard:" + currentBackboardRate);
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}
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public Command resetBackboardCommand(){
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return
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Commands.runOnce(()->{
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shooterSubsystem.backboardEncoder.reset();
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shooterSubsystem.backboardPID.reset(0);}, shooterSubsystem);
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}
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//打表参数
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// private static final double[][] FLYWHEEL_TABLE = {
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// {1.5, 0.42},
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// {2.0, 0.46},
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// {2.5, 0.51},
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// {3.0, 0.57},
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// {3.5, 0.64},
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// {4.0, 0.72}
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// };
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// //线性插值函数
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// private static double lerp(double x0, double y0, double x1, double y1, double x) {
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// if (Math.abs(x1 - x0) < 1e-9) {
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// return y0;
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// }
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// double t = (x - x0) / (x1 - x0);
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// return y0 + t * (y1 - y0);
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// }
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// private double calculateFlywheelSpeedOnlywithOffset(double defaultSpeed) {
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// return defaultSpeed + flywheelSpeedOffset;
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// }
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// private double calculateBackboardPositionOnlywithOffset(double defaultPosition) {
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// return defaultPosition + backboardPositionOffset;
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// }
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// private double calculateFlywheelSpeed(double distance) {
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// // 小于最小距离:用第一个点
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// if (distance <= FLYWHEEL_TABLE[0][0]) {
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// return FLYWHEEL_TABLE[0][1] + flywheelSpeedOffset;
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// }
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// // 大于最大距离:用最后一个点
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// int last = FLYWHEEL_TABLE.length - 1;
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// if (distance >= FLYWHEEL_TABLE[last][0]) {
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// return FLYWHEEL_TABLE[last][1] + flywheelSpeedOffset;
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// }
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// // 查找区间并插值
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// for (int i = 0; i < FLYWHEEL_TABLE.length - 1; i++) {
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// double d0 = FLYWHEEL_TABLE[i][0];
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// double s0 = FLYWHEEL_TABLE[i][1];
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// double d1 = FLYWHEEL_TABLE[i + 1][0];
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// double s1 = FLYWHEEL_TABLE[i + 1][1];
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// if (distance >= d0 && distance <= d1) {
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// return lerp(d0, s0, d1, s1, distance) + flywheelSpeedOffset;
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// }
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// }
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// return 0;
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// }
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// private double calculateBackboardPosition(double distance) {
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// double BackboardPosition;
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// // 距离阈值(单位自己按distance进行修改)
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// final double DISTANCE_NEAR = 2.0; // 近距离阈值
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// final double DISTANCE_MID = 4.0; // 中距离阈值
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// if (distance < DISTANCE_NEAR) {
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// BackboardPosition = Constants.ShooterCalculation.positionNear;
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// }
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// else if (distance < DISTANCE_MID) {
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// BackboardPosition = Constants.ShooterCalculation.positionMid;
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// }
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// else {
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// BackboardPosition = Constants.ShooterCalculation.postionFar;
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// }
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// BackboardPosition += backboardPositionOffset;
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// return BackboardPosition;
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// }
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public void adjustFlywheelSpeedOffset(double offset) {
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flywheelSpeedOffset += offset;
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}
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public void adjustBackboardRateOffset(double offset) {
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backboardPositionOffset += offset;
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}
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} |